Articles on strategy testing in MQL5

icon

How to develop, write and test a trading strategy, how to find the optimal system parameters and how to analyze the results? The MetaTrader platform offers developers of trading robots rich functionality for fast and accurate testing of trading ideas. Read these articles to learn how to test multi-currency robots and how to use MQL5 Cloud Network for optimization purposes.

Developers of automated trading systems are recommended to start with the testing fundamentals and tick generation algorithms in the strategy tester.

Add a new article
latest | best
preview
Population optimization algorithms: Cuckoo Optimization Algorithm (COA)

Population optimization algorithms: Cuckoo Optimization Algorithm (COA)

The next algorithm I will consider is cuckoo search optimization using Levy flights. This is one of the latest optimization algorithms and a new leader in the leaderboard.
preview
Developing a Replay System (Part 27): Expert Advisor project — C_Mouse class (I)

Developing a Replay System (Part 27): Expert Advisor project — C_Mouse class (I)

In this article we will implement the C_Mouse class. It provides the ability to program at the highest level. However, talking about high-level or low-level programming languages is not about including obscene words or jargon in the code. It's the other way around. When we talk about high-level or low-level programming, we mean how easy or difficult the code is for other programmers to understand.
preview
Population optimization algorithms: Saplings Sowing and Growing up (SSG)

Population optimization algorithms: Saplings Sowing and Growing up (SSG)

Saplings Sowing and Growing up (SSG) algorithm is inspired by one of the most resilient organisms on the planet demonstrating outstanding capability for survival in a wide variety of conditions.
preview
Category Theory in MQL5 (Part 18): Naturality Square

Category Theory in MQL5 (Part 18): Naturality Square

This article continues our series into category theory by introducing natural transformations, a key pillar within the subject. We look at the seemingly complex definition, then delve into examples and applications with this series’ ‘bread and butter’; volatility forecasting.
preview
Multilayer perceptron and backpropagation algorithm (Part 3): Integration with the Strategy Tester - Overview (I).

Multilayer perceptron and backpropagation algorithm (Part 3): Integration with the Strategy Tester - Overview (I).

The multilayer perceptron is an evolution of the simple perceptron which can solve non-linear separable problems. Together with the backpropagation algorithm, this neural network can be effectively trained. In Part 3 of the Multilayer Perceptron and Backpropagation series, we'll see how to integrate this technique into the Strategy Tester. This integration will allow the use of complex data analysis aimed at making better decisions to optimize your trading strategies. In this article, we will discuss the advantages and problems of this technique.
preview
Python, ONNX and MetaTrader 5: Creating a RandomForest model with RobustScaler and PolynomialFeatures data preprocessing

Python, ONNX and MetaTrader 5: Creating a RandomForest model with RobustScaler and PolynomialFeatures data preprocessing

In this article, we will create a random forest model in Python, train the model, and save it as an ONNX pipeline with data preprocessing. After that we will use the model in the MetaTrader 5 terminal.
preview
Category Theory in MQL5 (Part 7): Multi, Relative and Indexed Domains

Category Theory in MQL5 (Part 7): Multi, Relative and Indexed Domains

Category Theory is a diverse and expanding branch of Mathematics which is only recently getting some coverage in the MQL5 community. These series of articles look to explore and examine some of its concepts & axioms with the overall goal of establishing an open library that provides insight while also hopefully furthering the use of this remarkable field in Traders' strategy development.
preview
Developing a Replay System (Part 26): Expert Advisor project — C_Terminal class

Developing a Replay System (Part 26): Expert Advisor project — C_Terminal class

We can now start creating an Expert Advisor for use in the replay/simulation system. However, we need something improved, not a random solution. Despite this, we should not be intimidated by the initial complexity. It's important to start somewhere, otherwise we end up ruminating about the difficulty of a task without even trying to overcome it. That's what programming is all about: overcoming obstacles through learning, testing, and extensive research.
preview
Developing a Replay System (Part 32): Order System (I)

Developing a Replay System (Part 32): Order System (I)

Of all the things that we have developed so far, this system, as you will probably notice and eventually agree, is the most complex. Now we need to do something very simple: make our system simulate the operation of a trading server. This need to accurately implement the way the trading server operates seems like a no-brainer. At least in words. But we need to do this so that the everything is seamless and transparent for the user of the replay/simulation system.
preview
Developing a Replay System — Market simulation (Part 11): Birth of the SIMULATOR (I)

Developing a Replay System — Market simulation (Part 11): Birth of the SIMULATOR (I)

In order to use the data that forms the bars, we must abandon replay and start developing a simulator. We will use 1 minute bars because they offer the least amount of difficulty.
preview
Developing a Replay System — Market simulation (Part 14): Birth of the SIMULATOR (IV)

Developing a Replay System — Market simulation (Part 14): Birth of the SIMULATOR (IV)

In this article we will continue the simulator development stage. this time we will see how to effectively create a RANDOM WALK type movement. This type of movement is very intriguing because it forms the basis of everything that happens in the capital market. In addition, we will begin to understand some concepts that are fundamental to those conducting market analysis.
preview
Developing a Replay System — Market simulation (Part 17): Ticks and more ticks (I)

Developing a Replay System — Market simulation (Part 17): Ticks and more ticks (I)

Here we will see how to implement something really interesting, but at the same time very difficult due to certain points that can be very confusing. The worst thing that can happen is that some traders who consider themselves professionals do not know anything about the importance of these concepts in the capital market. Well, although we focus here on programming, understanding some of the issues involved in market trading is paramount to what we are going to implement.
preview
Category Theory in MQL5 (Part 5): Equalizers

Category Theory in MQL5 (Part 5): Equalizers

Category Theory is a diverse and expanding branch of Mathematics which is only recently getting some coverage in the MQL5 community. These series of articles look to explore and examine some of its concepts & axioms with the overall goal of establishing an open library that provides insight while also hopefully furthering the use of this remarkable field in Traders' strategy development.
preview
Modified Grid-Hedge EA in MQL5 (Part II): Making a Simple Grid EA

Modified Grid-Hedge EA in MQL5 (Part II): Making a Simple Grid EA

In this article, we explored the classic grid strategy, detailing its automation using an Expert Advisor in MQL5 and analyzing initial backtest results. We highlighted the strategy's need for high holding capacity and outlined plans for optimizing key parameters like distance, takeProfit, and lot sizes in future installments. The series aims to enhance trading strategy efficiency and adaptability to different market conditions.
preview
Category Theory in MQL5 (Part 13): Calendar Events with Database Schemas

Category Theory in MQL5 (Part 13): Calendar Events with Database Schemas

This article, that follows Category Theory implementation of Orders in MQL5, considers how database schemas can be incorporated for classification in MQL5. We take an introductory look at how database schema concepts could be married with category theory when identifying trade relevant text(string) information. Calendar events are the focus.
preview
Population optimization algorithms: Nelder–Mead, or simplex search (NM) method

Population optimization algorithms: Nelder–Mead, or simplex search (NM) method

The article presents a complete exploration of the Nelder-Mead method, explaining how the simplex (function parameter space) is modified and rearranged at each iteration to achieve an optimal solution, and describes how the method can be improved.
preview
Developing a Replay System — Market simulation (Part 08): Locking the indicator

Developing a Replay System — Market simulation (Part 08): Locking the indicator

In this article, we will look at how to lock the indicator while simply using the MQL5 language, and we will do it in a very interesting and amazing way.
Developing a Replay System — Market simulation (Part 10): Using only real data for Replay
Developing a Replay System — Market simulation (Part 10): Using only real data for Replay

Developing a Replay System — Market simulation (Part 10): Using only real data for Replay

Here we will look at how we can use more reliable data (traded ticks) in the replay system without worrying about whether it is adjusted or not.
preview
Developing a Replay System — Market simulation (Part 09): Custom events

Developing a Replay System — Market simulation (Part 09): Custom events

Here we'll see how custom events are triggered and how the indicator reports the state of the replay/simulation service.
preview
Estimate future performance with confidence intervals

Estimate future performance with confidence intervals

In this article we delve into the application of boostrapping techniques as a means to estimate the future performance of an automated strategy.
preview
Developing a Replay System — Market simulation (Part 13): Birth of the SIMULATOR (III)

Developing a Replay System — Market simulation (Part 13): Birth of the SIMULATOR (III)

Here we will simplify a few elements related to the work in the next article. I'll also explain how you can visualize what the simulator generates in terms of randomness.
preview
Developing a Replay System — Market simulation (Part 23): FOREX (IV)

Developing a Replay System — Market simulation (Part 23): FOREX (IV)

Now the creation occurs at the same point where we converted ticks into bars. This way, if something goes wrong during the conversion process, we will immediately notice the error. This is because the same code that places 1-minute bars on the chart during fast forwarding is also used for the positioning system to place bars during normal performance. In other words, the code that is responsible for this task is not duplicated anywhere else. This way we get a much better system for both maintenance and improvement.
preview
Developing a Replay System — Market simulation (Part 19): Necessary adjustments

Developing a Replay System — Market simulation (Part 19): Necessary adjustments

Here we will prepare the ground so that if we need to add new functions to the code, this will happen smoothly and easily. The current code cannot yet cover or handle some of the things that will be necessary to make meaningful progress. We need everything to be structured in order to enable the implementation of certain things with the minimal effort. If we do everything correctly, we can get a truly universal system that can very easily adapt to any situation that needs to be handled.
preview
Developing a Replay System — Market simulation (Part 24): FOREX (V)

Developing a Replay System — Market simulation (Part 24): FOREX (V)

Today we will remove a limitation that has been preventing simulations based on the Last price and will introduce a new entry point specifically for this type of simulation. The entire operating mechanism will be based on the principles of the forex market. The main difference in this procedure is the separation of Bid and Last simulations. However, it is important to note that the methodology used to randomize the time and adjust it to be compatible with the C_Replay class remains identical in both simulations. This is good because changes in one mode lead to automatic improvements in the other, especially when it comes to handling time between ticks.
preview
Population optimization algorithms: Mind Evolutionary Computation (MEC) algorithm

Population optimization algorithms: Mind Evolutionary Computation (MEC) algorithm

The article considers the algorithm of the MEC family called the simple mind evolutionary computation algorithm (Simple MEC, SMEC). The algorithm is distinguished by the beauty of its idea and ease of implementation.
preview
Developing a Replay System — Market simulation (Part 22): FOREX (III)

Developing a Replay System — Market simulation (Part 22): FOREX (III)

Although this is the third article on this topic, I must explain for those who have not yet understood the difference between the stock market and the foreign exchange market: the big difference is that in the Forex there is no, or rather, we are not given information about some points that actually occurred during the course of trading.
preview
Developing a Replay System — Market simulation (Part 12): Birth of the SIMULATOR (II)

Developing a Replay System — Market simulation (Part 12): Birth of the SIMULATOR (II)

Developing a simulator can be much more interesting than it seems. Today we'll take a few more steps in this direction because things are getting more interesting.
preview
Category Theory in MQL5 (Part 4): Spans, Experiments, and Compositions

Category Theory in MQL5 (Part 4): Spans, Experiments, and Compositions

Category Theory is a diverse and expanding branch of Mathematics which as of yet is relatively uncovered in the MQL5 community. These series of articles look to introduce and examine some of its concepts with the overall goal of establishing an open library that provides insight while hopefully furthering the use of this remarkable field in Traders' strategy development.
preview
Population optimization algorithms: Differential Evolution (DE)

Population optimization algorithms: Differential Evolution (DE)

In this article, we will consider the algorithm that demonstrates the most controversial results of all those discussed previously - the differential evolution (DE) algorithm.
preview
Developing a Replay System (Part 28): Expert Advisor project — C_Mouse class (II)

Developing a Replay System (Part 28): Expert Advisor project — C_Mouse class (II)

When people started creating the first systems capable of computing, everything required the participation of engineers, who had to know the project very well. We are talking about the dawn of computer technology, a time when there were not even terminals for programming. As it developed and more people got interested in being able to create something, new ideas and ways of programming emerged which replaced the previous-style changing of connector positions. This is when the first terminals appeared.
preview
Developing a Replay System — Market simulation (Part 25): Preparing for the next phase

Developing a Replay System — Market simulation (Part 25): Preparing for the next phase

In this article, we complete the first phase of developing our replay and simulation system. Dear reader, with this achievement I confirm that the system has reached an advanced level, paving the way for the introduction of new functionality. The goal is to enrich the system even further, turning it into a powerful tool for research and development of market analysis.
preview
Developing a Replay System (Part 37): Paving the Path (I)

Developing a Replay System (Part 37): Paving the Path (I)

In this article, we will finally begin to do what we wanted to do much earlier. However, due to the lack of "solid ground", I did not feel confident to present this part publicly. Now I have the basis to do this. I suggest that you focus as much as possible on understanding the content of this article. I mean not simply reading it. I want to emphasize that if you do not understand this article, you can completely give up hope of understanding the content of the following ones.
preview
Developing a Replay System (Part 31): Expert Advisor project — C_Mouse class (V)

Developing a Replay System (Part 31): Expert Advisor project — C_Mouse class (V)

We need a timer that can show how much time is left till the end of the replay/simulation run. This may seem at first glance to be a simple and quick solution. Many simply try to adapt and use the same system that the trading server uses. But there's one thing that many people don't consider when thinking about this solution: with replay, and even m ore with simulation, the clock works differently. All this complicates the creation of such a system.
preview
Developing a Replay System — Market simulation (Part 07): First improvements (II)

Developing a Replay System — Market simulation (Part 07): First improvements (II)

In the previous article, we made some fixes and added tests to our replication system to ensure the best possible stability. We also started creating and using a configuration file for this system.
preview
Population optimization algorithms: Simulated Annealing (SA) algorithm. Part I

Population optimization algorithms: Simulated Annealing (SA) algorithm. Part I

The Simulated Annealing algorithm is a metaheuristic inspired by the metal annealing process. In the article, we will conduct a thorough analysis of the algorithm and debunk a number of common beliefs and myths surrounding this widely known optimization method. The second part of the article will consider the custom Simulated Isotropic Annealing (SIA) algorithm.
preview
Developing a Replay System — Market simulation (Part 18): Ticks and more ticks (II)

Developing a Replay System — Market simulation (Part 18): Ticks and more ticks (II)

Obviously the current metrics are very far from the ideal time for creating a 1-minute bar. That's the first thing we are going to fix. Fixing the synchronization problem is not difficult. This may seem hard, but it's actually quite simple. We did not make the required correction in the previous article since its purpose was to explain how to transfer the tick data that was used to create the 1-minute bars on the chart into the Market Watch window.
preview
Developing a Replay System — Market simulation (Part 16): New class system

Developing a Replay System — Market simulation (Part 16): New class system

We need to organize our work better. The code is growing, and if this is not done now, then it will become impossible. Let's divide and conquer. MQL5 allows the use of classes which will assist in implementing this task, but for this we need to have some knowledge about classes. Probably the thing that confuses beginners the most is inheritance. In this article, we will look at how to use these mechanisms in a practical and simple way.
preview
Developing a Replay System (Part 36): Making Adjustments (II)

Developing a Replay System (Part 36): Making Adjustments (II)

One of the things that can make our lives as programmers difficult is assumptions. In this article, I will show you how dangerous it is to make assumptions: both in MQL5 programming, where you assume that the type will have a certain value, and in MetaTrader 5, where you assume that different servers work the same.
preview
Population optimization algorithms: Simulated Isotropic Annealing (SIA) algorithm. Part II

Population optimization algorithms: Simulated Isotropic Annealing (SIA) algorithm. Part II

The first part was devoted to the well-known and popular algorithm - simulated annealing. We have thoroughly considered its pros and cons. The second part of the article is devoted to the radical transformation of the algorithm, which turns it into a new optimization algorithm - Simulated Isotropic Annealing (SIA).
preview
Developing a Replay System (Part 29): Expert Advisor project — C_Mouse class (III)

Developing a Replay System (Part 29): Expert Advisor project — C_Mouse class (III)

After improving the C_Mouse class, we can focus on creating a class designed to create a completely new framework fr our analysis. We will not use inheritance or polymorphism to create this new class. Instead, we will change, or better said, add new objects to the price line. That's what we will do in this article. In the next one, we will look at how to change the analysis. All this will be done without changing the code of the C_Mouse class. Well, actually, it would be easier to achieve this using inheritance or polymorphism. However, there are other methods to achieve the same result.