- AmbientColorGet
- AmbientColorSet
- Attach
- Create
- Destroy
- DXContext
- DXDispatcher
- InputScene
- LightColorGet
- LightColorSet
- LightDirectionGet
- LightDirectionSet
- ObjectAdd
- ProjectionMatrixGet
- ProjectionMatrixSet
- Render
- RenderBegin
- RenderEnd
- ViewMatrixGet
- ViewMatrixSet
- ViewPositionSet
- ViewRotationSet
- ViewTargetSet
- ViewUpDirectionSet
ObjectAdd
Adds an object to a 3D scene for subsequent rendering.
bool ObjectAdd(
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Parameters
*object
[in] Pointer to an instance of the class derived from the CDXObject abstract class.
Return Value
true – if successful, false - if failed to add a 3D graphic object.