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Yep, if the history is shallow, then there should not be any brakes - the new builds on the graphics have significantly accelerated.
ZS. I first thought that would make everything in one line (eight buffers (histograms)), then whoever is bigger in the idea would look out for the smaller one.
Engineering psychology, however. The history of the indicator is of little interest, and there are 8 pairs to be displayed (I won't say about 10). Accordingly, 8 buffers, displaying in the main window, I would do it vertically on the left, each line is shifted relative to the axis (1-8) by several pixels, so that the colours do not overlap.
By the way, you can display 108 pairs that way, too. As 108 vertical lines:)
That's exactly what's interesting, if there's no history, there's a wagonload of such indicators:
I have deja vu. We talked about it yesterday, we were trying out codes :)
Move the stop line left and right, there's a story. Don't turn a tank into a caliper :)
It turned out to be a little more complicated than that. Maybe we should really make objects...
in terms of number - 6 charts in one indicator at the most are enough
No one is stopping you from opening another one on a different chart...
As for the objects - then look in TaskManager - how much memory and CPU load... - I tried to fake a similar thing - through ArrayCopyRates
The channel started to eat up to 500 migs of memory and 1 CPU load... - I'll mess with it via global terminal variables :)
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SZZ - this is how I've got it - body + contour + upper shadow + lower shadow on each bar