Any questions from newcomers on MQL4 and MQL5, help and discussion on algorithms and codes - page 956
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In the loop, I run it through the bars.
Count is used as an object name - did you check what is written to it?
The numbers range from 0 to 5000. Which number is the name of the RECTANGLE depends on when the condition in the loop is triggered.
The condition is triggered exactly several times, because a number of arrows are drawn on the graph in the condition.
The numbers range from 0 to 5000. Which number is the name of the RECTANGLE depends on when the condition in the loop is triggered.
The condition is triggered exactly several times, because a number of arrows are drawn on the graph in the condition.
what's being written into it have you checked?
Yes. Numbers from 0 to 5000. For example 213, 435, 4357
Yes. Numbers from 0 to 5000. For example 213, 435, 4357.
But you do not use Count for object coordinates, but
But at the same time for object coordinates you use not Count, but
OK, let's use i instead of Count, the situation is the same.
OK, let's say we put i instead of Count, situation is the same.
Ctrl+B --> "All" button.
You know, I'm getting tired of having to pull bits and pieces of information from you. I feel like I'm talking to a non-programmer.
It turns out you also have products in the marketplace.
I thought you were a novice because you put the loop index in the object name without any conversion or name prefix. How are you going to delete the objects afterwards?
Ctrl+B --> All button
You know, I'm starting to get tired of teasing you by bits and pieces for information. I feel like I'm talking to a non-programmer.
Ctrl+B --> "All" button - there's one object, which is what I'm talking about. The problem is, if I create a RECTANGLE the normal way without Canvas. It creates the right number ofRECTANGLE objects.
With Canvas, I can only create one. Why is it like that? I make a unique name for eachRECTANGLE.
The thanks to the programmer, of course.
Ctrl+B --> "All" button.
You know, I'm getting tired of having to pull bits and pieces of information out of you. I feel like I'm talking to a non-programmer.
It appears that you have products in the marketplace as well.
I thought you are a beginner since you put loop index without any conversion or name prefix. How are you going to delete objects afterwards?
I didn't write removal in void OnDeinit(const int reason). But a temporary solution for me is manual deletion of all the objects after each compilation.
Ctrl+B --> "All" button - there's one object, which is what I'm talking about. The problem is that if I create a RECTANGLE the normal way without Canvas. It creates the right number ofRECTANGLE objects.
With Canvas, I can only create one. Why is it like that? I make a unique name for eachRECTANGLE.
Thank you for the programmer, of course.
No fully reproducible code - no concrete discussion. I don't know what you've done there. You've made some kind of problem out of the simplest of things.