仕事が完了した
指定
EA must have a option of two different MAs (Hull and McGinley), they won’t operate together.
McGinley, long when the MA with the low time frame crosses above the other two MAs
McGinley, short when the MA with the high time frame crosses above the other two MAs
Hull, the same with the option of opening trades using the change of trend
Trend Line or Base line or 4th line (Hull MA) - Position will only be opened if the position is the same as indicated by the trend line
Money management will follow an ATR based indicator. A modification is required, the addition of a lot option for opening trades, as is the indicator works on a % of risk, it is required an addition to an option of instead of calculating the position based on risk %, a fixed lot.
Flat Lines : When one of the MAs remains “flat”, aka, same value, for more then one candle, indicating consolidation, don’t open trades.
SL and TP: Calculations will be based on the same indicators mentioned above, just need to work it’s output into the EA
Choppiness Index
Only open trades when the line is NOT within the range established
Stochastic Momentum Index
Only open trades when the line is NOT within the range established
Closing trades
Close trades when trend line changes trend or close when one of the MAs main lines change trend (When the first or/and the second or/and the third change trends)
Time to Trade
Which day and time it is allowed to trade. Ex mondays from 10am to 3pm
Testing and Backtesting Option
An option for plotting and to not plot all the indicators into the chart. Especially since it will be used in a server the option of not plotting lines and values into the chart will save a lot of ram and avoid delays.
Inputs of all the indicators inside the EA
Change all the indicators inputs values into the EA settings
Notes: All Features must be opt in meaning they don’t have to work all together unless the user wants it to. Ex: Trades using the Hull + Baseline + Stochastic and nothing else, or a trade using all the features.
Other details, indicators and the mechanics as well EA’s hierarchy process will be detailed informed to the chosen developer