Published article "Building AI-Powered Trading Systems in MQL5 (Part 11): Optimizing the UI with Frame Throttling and Partial Rendering".

We optimize an MQL5 canvas interface to stay responsive under rapid input without changing its appearance. The article adds a direct-buffer canvas for block region copies, caches text widths and glyph coverage, caps repaints at 60 fps (16 ms), and limits drawing to panes and regions that actually changed. As a result, hover, scroll, and popups render smoothly without full-panel redraws.
















































