Discussion of article "Creating a "Snake" Game in MQL5"

 

New article Creating a "Snake" Game in MQL5 is published:

This article describes an example of "Snake" game programming. In MQL5, the game programming became possible primarily due to event handling features. The object-oriented programming greatly simplifies this process. In this article, you will learn the event processing features, the examples of use of the Standard MQL5 Library classes and details of periodic function calls.


Author: Roman Martynyuk

 
This is an extremely interesting project, especially considering that the game is currently growing. It is worth paying attention to the web applications of the gaming industry, so I recommend moving in this direction and further.
 
Wow, creating a Snake game in MQL5 is quite an ambitious project! I'm impressed by your coding skills. I've dabbled in game development myself, mostly with modding existing games like Hollow Knight APK mod menu, but creating a game from scratch is a whole different level. I'm curious, what inspired you to choose MQL5 as the platform for your game? And how did you handle the movement and collision detection logic? I've found that to be one of the trickiest parts of game development. Looking forward to seeing the finished product.
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