Wow, creating a Snake game in MQL5 is quite an ambitious project! I'm impressed by your coding skills. I've dabbled in game development myself, mostly with modding existing games like Hollow Knight APK mod menu, but creating a game from scratch is a whole different level. I'm curious, what inspired you to choose MQL5 as the platform for your game? And how did you handle the movement and collision detection logic? I've found that to be one of the trickiest parts of game development. Looking forward to seeing the finished product.
Hollow Knight APK for Android
- hollowknightapkpro.com
Playing action adventure games is a fun. How amazing would it be if you get in action in a beautifully hand crafted mysterious world? Yes! We are talking about Hollow Knight, The magical world of Hallownest. With Hollow Knight APK , enjoy your journey through the kingdom of insects and heroes on your android devices. Here, You can download...
You are missing trading opportunities:
- Free trading apps
- Over 8,000 signals for copying
- Economic news for exploring financial markets
Registration
Log in
You agree to website policy and terms of use
If you do not have an account, please register
New article Creating a "Snake" Game in MQL5 is published:
This article describes an example of "Snake" game programming. In MQL5, the game programming became possible primarily due to event handling features. The object-oriented programming greatly simplifies this process. In this article, you will learn the event processing features, the examples of use of the Standard MQL5 Library classes and details of periodic function calls.
Author: Roman Martynyuk