Faisal Mahmood:
You will need to create the object first using ObjectCreate (or manually), then access a specific value on the drawn object using ObjectGetDouble.
I what to know how channel objects are constructed, i.e. is there a function to look into the values or is there a formula for these?
The channels I am after are:
"Linear Regression Channel"
"Standard deviations Channel"
"Equidistant Channel"
"Andrew's Pitchfork"
Enrico Lambino:
You will need to create the object first using ObjectCreate (or manually), then access a specific value on the drawn object using ObjectGetDouble.
You will need to create the object first using ObjectCreate (or manually), then access a specific value on the drawn object using ObjectGetDouble.
?
You probably mean ObjectGetShiftByValue
Alain Verleyen:
Oops. Yes, you are right. ObjectGetShiftByValue it is.
?
You probably mean ObjectGetShiftByValue
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I what to know how channel objects are constructed, i.e. is there a function to look into the values or is there a formula for these?
The channels I am after are:
"Linear Regression Channel"
"Standard deviations Channel"
"Equidistant Channel"
"Andrew's Pitchfork"