how to make my arrow stop repainting

 

I am still new to coding and I was trying to make my arrow system stop repainting. what do I need to add or remove from my code because right now it always repaints.

 
//+------------------------------------------------------------------+
//| Custom indicator initialization function                         |
//+------------------------------------------------------------------+
int init()
  {
   IndicatorBuffers(2);
//---- drawing settings
   SetIndexStyle(0,DRAW_ARROW);
   SetIndexArrow(0, 233);
   SetIndexStyle(1,DRAW_ARROW);
   SetIndexArrow(1, 234);
//---- indicator buffers mapping
   SetIndexBuffer(0,ExtMapBuffer);
   SetIndexBuffer(1,ExtMapBuffer2);
   SetIndexEmptyValue(0,0.0);
   
//---- indicator short name
   IndicatorShortName("Rick("+ExtDepth+","+ExtDeviation+","+ExtBackstep+")");
//---- initialization done
   return(0);
  }
//+------------------------------------------------------------------+
//|                                                                  |
//+------------------------------------------------------------------+
int start()
  {
   int    shift, back,lasthighpos,lastlowpos;
   double val,res;
   double curlow,curhigh,lasthigh,lastlow;

   for(shift=Bars-ExtDepth; shift>=0; shift--)
     {
      val=Low[Lowest(NULL,0,MODE_LOW,ExtDepth,shift)];
      if(val==lastlow) val=0.0;
      else 
        { 
         lastlow=val; 
         if((Low[shift]-val)>(ExtDeviation*Point)) val=0.0;
         else
           {
            for(back=1; back<=ExtBackstep; back++)
              {
               res=ExtMapBuffer[shift+back];
               if((res!=0)&&(res>val)) ExtMapBuffer[shift+back]=0.0; 
              }
           }
        } 
      ExtMapBuffer[shift]=val;
      //--- high
      val=High[Highest(NULL,0,MODE_HIGH,ExtDepth,shift)];
      if(val==lasthigh) val=0.0;
      else 
        {
         lasthigh=val;
         if((val-High[shift])>(ExtDeviation*Point)) val=0.0;
         else
           {
            for(back=1; back<=ExtBackstep; back++)
              {
               res=ExtMapBuffer2[shift+back];
               if((res!=0)&&(res<val)) ExtMapBuffer2[shift+back]=0.0; 
              } 
           }
        }
      ExtMapBuffer2[shift]=val;
     }

   // final cutting 
   lasthigh=-1; lasthighpos=-1;
   lastlow=-1;  lastlowpos=-1;

   for(shift=Bars-ExtDepth; shift>=0; shift--)
     {
      curlow=ExtMapBuffer[shift];
      curhigh=ExtMapBuffer2[shift];
      if((curlow==0)&&(curhigh==0)) continue;
      //---
      if(curhigh!=0)
        {
         if(lasthigh>0) 
           {
            if(lasthigh<curhigh) ExtMapBuffer2[lasthighpos]=0;
            else ExtMapBuffer2[shift]=0;
           }
         //---
         if(lasthigh<curhigh || lasthigh<0)
           {
            lasthigh=curhigh;
            lasthighpos=shift;
           }
         lastlow=-1;
        }
      //----
      if(curlow!=0)
        {
         if(lastlow>0)
           {
            if(lastlow>curlow) ExtMapBuffer[lastlowpos]=0;
            else ExtMapBuffer[shift]=0;
           }
         //---
         if((curlow<lastlow)||(lastlow<0))
           {
            lastlow=curlow;
            lastlowpos=shift;
           } 
         lasthigh=-1;
        }
     }
  
   for(shift=Bars-1; shift>=0; shift--)
     {
      if(shift>=Bars-ExtDepth) ExtMapBuffer[shift]=0.0;
      else
        {
         res=ExtMapBuffer2[shift];
         if(res!=0.0) ExtMapBuffer2[shift]=res;
        }
     }
      return(-1);/// not all branching code in the function return values   
  }
  
 
  1. Ricks creations #: how to make my arrow stop repainting
       for(shift=Bars-ExtDepth; shift>=0; shift--

    Replace your repainting loop; See How to do your lookbacks correctly #9#14 & #19.

  2.                if((res!=0)&&(res>val)) ExtMapBuffer[shift+back]=0.0; 

    Do not modify older candles.

  3.    SetIndexEmptyValue(0,0.0);
    

    You replaced EMPTY_VALUE with zero for the first buffer, but not the second?

 
William Roeder #:
  1. Replace your repainting loop; See How to do your lookbacks correctly #9#14 & #19.

  2. Do not modify older candles.

  3. You replaced EMPTY_VALUE with zero for the first buffer, but not the second?

Thank you so much  for all 3 of these informations but i am a little confused at how to implement them into my code
 
Ricks creations #:
Thank you so much  for all 3 of these informations but i am a little confused at how to implement them into my code

Hello,

If you put a process on every tick price change, in this case it's a process inside start(),
then repainting will always happen.

To prevent repainting, you can put the process on every new bar.
- The process is only done in each new bar.
also, the arrow must have a unique name.
for example the object name contains incremental numbers.

regards.