Crowdsourced GUI. Open beta testing. - page 50

 
Maxim Kuznetsov:

in which branch or site is the code that is currently being discussed here?

The code is on the first page of this thread. But you don't read the topic and come here to troll, so you don't know.

And the editor is closed because of the great number of internal resources. It is very difficult to constantly upload them onto the site.

 
Реter Konow:

Especially for suspicious forum members:

The editor is freely distributed software donated by me to the community. There are no "leads" inside it, and this can be checked by the administrators.

Moreover, inside the editor itself it says that it is a non-commercial product:

This proves that they didn't open the editor and are doing EXACTLY the same trolling for themselves.


And if they were smart, they would have realised that after this thread, NO ONE would let me turn the editor into a commercial product and put it up for sale.

But logic is not their strong point.

WHERE IS THE CODE?

if the code is locked, it should be discussed elsewhere

PS/ In real life, as long as the code is not published (and its distribution terms are not defined), you can implement it into a commercial product at any time. This is closed authoring code.

 
Maxim Kuznetsov:

WHERE IS THE CODE?

If the code is closed, it should be discussed elsewhere.

PS/ In real life, as long as the code is not published (and the terms of its distribution are not defined), you can implement it into a commercial product at any time. This is closed author code.

It's on the front page. Don't you know how to navigate pages?

 
Реter Konow:

On the front page. Don't you know how to navigate pages?

I looked in your profile first... Where else to live the project:-)

 
Maxim Kuznetsov:

I looked in your profile first of all... Where else to live the project :-)

On the front page of this thread.

 
Fully accessible and open source code can be taken by attackers, reworked and turned into their own commercial product. Therefore, I will continue to publish it in closed form in the future. So that if there was a chance of such a fraud, it would happen only from me. I am not going to do that.
 

I will publish an update on Sunday in which:

1. the windows are created in the editor (as they should be).

2. Multi-window, parallel editing mode is implemented.

3. Items are copied from each other within the same window or between windows, inheriting the properties set in each previous copy.

4. Ability to erase elements and entire windows.

5. Bug fixes as indicated by forum users.


 
After a while, the editor will grow as an application like dough sprouts on yeast. The reason is that I will start to build it using its own internal tools rather than the markup language as it is now. The number of windows (settings and dialogs) will increase dramatically and the process will accelerate - the more functionality - the faster the editor will grow.
 
Let's look for more bugs so we have something to do :).
 
Aliaksandr Hryshyn:
We'll look for more bugs to keep us busy :).

Okay.))