learn how to earn money villagers [Episode 2] ! - page 339
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New exp. One swing arm is used. Enter with initial lot. If a trade closed at take profit, the next one is opened with the same lot, if a trade closed at stop, enter with the smallest possible lot. EUR from 01.01.2015.
New exp. One swing arm is used. Enter with initial lot. If a trade closed at take profit, the next one is opened with the same lot, if a trade closed at stop, enter with the smallest possible lot. EUR from 01.01.2015.
that seems cool, but surely there are no other tricky conditions?
Apparently if we hit a trend - we finish the trend.... ( in the middle of the chart - some sort of spike - apparently several orders have opened - hence the question)
that seems cool, but surely there are no other tricky conditions?
apparently, if we are in a trend - let's finish the trend.... ( in the middle of the chart - some sort of spike - apparently several orders have opened - hence the question)
alive - just received more money and transferred to another account
How - Villagers !!! Please tell me if the robot can be considered set up if the settings are entered by hand ?
I think I got what I wanted )) take a closer look at the settings ...
Rat - a telling name? Should chew a hole in the DC budget. (chuckling): "As the ship is called, so shall it sail.
How - Villagers !!! Can you please tell me if a robot can be considered set up if the settings are entered by hand ?
I think I got what I wanted )) take a closer look at the settings ...
How - Villagers !!! Can you please tell me if a robot can be considered set up if the settings are entered by hand ?
I think I got what I wanted )) take a closer look at the settings ...
Nice parameters, but the relative drawdown is too high.
:-) The profitability isn't great there either. If Risk makes 2.6, the drawdown will already be hanging around the stop-out... :-)
In general, there is much to work on.
If we want to get a normal martin, the profitability is about 2 and higher...
:-) The profitability isn't great there either. If Risk makes 2.6, the drawdown will already be hanging around the stop-out... :-)
In general, there is much to work on.
A normal martin has a profitability of about 2 and above...
The profitability in this EA is about 2 or more and it's a REVERSE MARTIN and not much like the "normal martin" you mentioned. So profitability in this EA is a very relative concept.
works like this https://youtu.be/XVRD-XqrDAQ
And if you're not hard could you throw "normal martin" with profitability at least 2, or maybe a link to the code base ... very interesting to look at!
By the way, the risk can be raised up to 7 after 8...
I can agree with you about one thing - there is a lot to work on...
p.s. the objective was to make a robot that i don't have to optimize but i had to do it by eye and it should last for at least 10 years ... like this ... no tweaking !!! voila ...