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I don't have time currently (for some days), I will check when possible (don't hesitate to ask again in case I forget).
I continued to work on a solution, and here it is:
Compiles and works as expected.... - Its demo-code and its functionality is not the point here, its about the type and type casting as well as the possibility to formulate "universal" code for having one function name called with any given datatype, which this code has achieved.
Still, this is not the way the keyword "const" should work. - I am sure, this is an implementation error.
Maybe someone could give some insigt on how this could be explained, or any other point of view, because, maybe my interpretation is wrong.
EDIT:
The first eight calls of the copy-constructor are not required, but I cannot find a way to avoid them, anyone have an idea?
I have been working on unified functionality for types to be passed to a member function.
but for some reason I am not able to make it compile, has anyone an idea how to change the function signatures/template parameters so that this compiles.
I dont know why this does not work with "const int" parameter types, as it does work with const >struct< and const >class< and const >class<* <- pointer
The code you provided has a couple of issues. Firstly, the ZeroMemory function used in the constructor is not a standard C++ function. Assuming you intended to zero-initialize the value member variable, you can use value initialization instead. Secondly, the comparison operators used in the func member functions are not well-formed since the types being compared ( tmp and value ) must support the comparison operator.
Here is the correct way,
Please note that this corrected code assumes that the usage and calling context of the __test struct and its member functions are appropriate for your requirements.
I hope this helps.
The code you provided has a couple of issues. Firstly, the ZeroMemory function used in the constructor is not a standard C++ function. Assuming you intended to zero-initialize the value member variable, you can use value initialization instead. Secondly, the comparison operators used in the func member functions are not well-formed since the types being compared ( tmp and value ) must support the comparison operator.
Here is the correct way,
Please note that this corrected code assumes that the usage and calling context of the __test struct and its member functions are appropriate for your requirements.
I hope this helps.
The code you provided has a couple of issues. Firstly, the ZeroMemory function used in the constructor is not a standard C++ function. Assuming you intended to zero-initialize the value member variable, you can use value initialization instead. Secondly, the comparison operators used in the func member functions are not well-formed since the types being compared ( tmp and value ) must support the comparison operator.
Here is the correct way,
Please note that this corrected code assumes that the usage and calling context of the __test struct and its member functions are appropriate for your requirements.
I hope this helps.
I think there is a misconception of add const "if possible". Possible to add it technically doesn't mean it should be added. I would say the recommendation should be "add it wherever possible and useful".
Herb Sutter and Andrei Alexandrescu wrote it very well in one of their book :
CPP Coding Standards - 101 Rules Guidelines and Best Practices 200""Use const proactively
const is your friend: Immutable values are easier to understand, track, and reason about, so prefer constants over variables wherever it is sensible and make const your default choice when you define a value: It's safe, it's checked at compile time (see Item 14), and it's integrated with C++'s type system."
That doesn't mean add it everywhere.
But it's a bit off-topic anyway.
I think there is a misconception of add const "if possible". Possible to add it technically doesn't mean it should be added. I would say the recommendation should be "add it wherever possible and useful".
Herb Sutter and Andrei Alexandrescu wrote it very well in one of their book :
CPP Coding Standards - 101 Rules Guidelines and Best Practices 200"That doesn't mean add it everywhere.
But it's a bit off-topic anyway.
That's why I wrote "a bit", as the topic is not about how/when to use const, but rather that when you use it, it should be interpreted correctly by the compiler.
Hopefully we will come to some conclusions about it. I started to study your code...