OpenCL in trading - page 7

 

26. Overview of Host Memory Model



26. Overview of Host Memory Model

The video gives an overview of OpenCL's host memory model, explaining the specifications for allocating and moving data between the host and device sides. It covers memory object creation, memory flags, and different types of memory objects, including buffers, images, and pipes. The speaker also discusses the relaxed consistent model for memory management and the importance of managing memory access synchronization between kernels to avoid undefined behavior.

  • 00:00:00 In this section, the video explains the OpenCL host-side memory model, which allows for the allocation of memory spaces and movement of data from the host and device side. OpenCL specifications have specific requirements for allocating data and moving them, but there are different ways to ask the OpenCL framework to allocate memory spaces and move data. The video covers examples of memory object creation, memory flags for defining how data is allocated and initialized, and writing and reading buffers. It also explains the three types of memory objects: buffers, images, and pipes, and how they are used for initializing and storing data, as well as passing data between kernels.

  • 00:05:00 In this section of the video, the speaker discusses the memory flags used in OpenCL's host memory model for creating and operating buffers. The speaker explains the different types of memory flags that can be used to define the attributes of a buffer object and how they relate to kernel execution and host accessibility. The speaker also mentions OpenCL's relaxed consistent model for memory management, which allows for duplicates of data in different cache arrays to improve access efficiency. Overall, this section provides an overview of the memory management system in OpenCL and how it optimizes buffer creation and data movement.

  • 00:10:00 In this section, it is explained that using multiple kernels to modify the same objects at the same time can result in undefined behavior. Additionally, attempting to read data while another kernel is modifying it can also lead to undefined behavior. It is important to carefully manage the synchronization of memory access between kernels to avoid these issues in order to ensure proper functionality of the program.
Overview of Host Memory Model
Overview of Host Memory Model
  • 2020.06.14
  • www.youtube.com
This video gives an overview of OpenCL host-side memory model.
 

27. OpenCL Buffer Object



27. OpenCL Buffer Object

This video explains the concept of OpenCL buffer objects, which are used to pass large data structures to OpenCL kernels. Buffer objects are a contiguous sequence of adjustable elements and can be initialized with data from a host array. The OpenCL create buffer API is used to create a buffer memory object that is accessible to all devices. Different memory flags can be used to allocate space for the buffer object in host memory or in device memory. The video also covers the process of copying data from the host to the GPU memory using OpenCL buffer objects, and how the data transfer is implicit through a DMA operation. After computation, the data is copied back from the device to the host using the CL inQ read buffer API.

  • 00:00:00 In this section, the concept of OpenCL buffer object is explained, which is used to pass large data structures to OpenCL kernels. A buffer object is a contiguous sequence of adjustable elements similar to a C array, and it can be initialized with data from a host array. OpenCL does not specify the physical storage for the buffer allocated, instead, it says that the data is in global memory. The OpenCL create buffer API is called to create a memory object that is called buffer and this memory object is going to be in global memory that is accessible to all the different devices. Different memory flags can be used with the OpenCL create buffer API to allocate space for the buffer object in host memory or in device memory.

  • 00:05:00 In this section, the speaker explains the process of copying data from the host to the GPU memory by using an OpenCL Buffer Object. He mentions that OpenCL creates a memory buffer and that the kernel will access the data at runtime. Furthermore, he discusses how the data transfer from the host to the device is implicit and that the OpenCL will perform a DMA operation to copy the actual data from the host memory to the GPU memory. Lastly, he explains that after the computation is done, the data is copied back from the device to the host using another API called CL inQ read buffer.
OpenCL Buffer Object
OpenCL Buffer Object
  • 2020.06.14
  • www.youtube.com
This video introduces buffer object in OpenCL.
 

28. OpenCL Buffer Write and Read Operations



28. OpenCL Buffer Write and Read Operations

The video "OpenCL Buffer Write and Read Operations" explains how OpenCL uses command queues to write and read data from buffers. The video covers the concept of buffer creation in a global memory space, physical allocation of the buffer on the device side, and how OpenCL runtime handles the data transfer between the host and the device memory. Furthermore, the video covers the implications of asynchronous transfer and how to use events to ensure data consistency. Overall, the video aims to provide a clear understanding of how to write and read data from buffers in OpenCL while ensuring data consistency.

  • 00:00:00 In this section, the video explains how OpenCL uses command queues to write and read data from buffers. The OpenCL generates events for dependencies or blocking reads and writes. Once the command completes, the host pointer can be reused, and the programmer can assume that the data storage of the buffer object resides on the device after the call completes. The video also shows examples of writing a buffer and creating an initializer buffer to use in a kernel without explicitly writing the buffer. The aim is to provide a clear understanding of how to write and read data from buffers in OpenCL.

  • 00:05:00 In this section, the concept of OpenCL buffer creation in a global memory space is discussed, and the physical allocation of the buffer on the device side is explained. The OpenCL runtime can choose to copy the data from the host memory to the device memory prior to the kernel execution, or the device can access the buffer directly from the host memory. The CL in queue read buffer API is used to copy the data from the device memory to the host memory. The API takes parameters such as the queue, the buffer object pointing to the device memory, the size of data to be copied, and the pointer to the destination on the host side memory.

  • 00:10:00 In this section, a buffer on the device side called returned array is used to store the final result when the kernels finish their computation. The output buffer on the device side is the destination where the kernels put the final results. A CI event is defined that's going to be used in the read buffer API call, and it waits for the read operation to complete. The read event generates a blocking operation that waits until the read is complete, so the final data that's computed by the kernel is outputted. This section also covers what happens if some kernel modifies the upper buffer between the two print F calls. In this case, the content in the return array is indeterminate because the initial value of 0 may be overwritten with the data from the upper buffer.

  • 00:15:00 In this section, the speaker discusses the implications of asynchronous transfer in OpenCL. They explain that copying data from host memory to device memory and vice versa may not be guaranteed to be visible or consistent until an event reports that the command execution has finished. This can be indicated using events, as shown in the previous steps. Additionally, when transferring between a host pointer and a device buffer, one must wait until the event associated with the copying has finished before reusing the data pointed by the host pointer. This caution also applies to buffers associated with the context and not with the device.
OpenCL Buffer Write and Read Operations
OpenCL Buffer Write and Read Operations
  • 2020.06.14
  • www.youtube.com
This video introduces how to read and write an OpenCL buffer object.
 

29. OpenCL Memory Object Migration, Memory Mapping and Pipe



29. OpenCL Memory Object Migration, Memory Mapping and Pipe

In this video, the speaker covers various features and techniques related to OpenCL memory management, including memory object migration, memory mapping, and the use of pipes. OpenCL's CL ink API allows memory objects to be migrated between devices, while the host accessible memory flag can be used to map memory to a space accessible to the host. Memory mapping simplifies the process of accessing data on the device by providing a pointer to the host side without need for explicit API calls. The speaker also covers shared virtual memory in OpenCL 2.0, image objects which are multi-dimensional structures used for graphics data, and pipes, which allow for sharing memory between kernels on the device.

  • 00:00:00 In this section, the speaker discusses OpenCL memory object migration and host accessible memory. OpenCL allows users to migrate memory objects between devices, using an API called CL ink. The host accessible memory flag can be specified when creating a memory object, allowing the memory to be mapped to a space accessible to the host. The CMM allocated host buffer creates a buffer in host-accessible memory, while CL mem use host pointer uses the supplied host pointer as storage for the buffer, preventing redundant data copies. Host accessible memory has an interesting implication for AMD's APU architecture, where the tightly integrated CPU and GPU share memory space using virtual memory. Overall, these features improve memory performance and reduce data transfers between the host and device.

  • 00:05:00 In this section, the speaker explains how to use memory mapping to simplify the process of accessing data on the device by providing a pointer to the host side without needing to go through explicit read and write API calls. They illustrate an example using the OpenCL runtime API, CL in queue map buffer, to provide a pointer to the host side, which can be used similarly to a pointer created using malloc. The memory object is mapped to the host address space, allowing operations to be performed on the device memory while the host side sees it as a regular pointer in host memory. The speaker also mentions the new concept of shared virtual memory in OpenCL 2.0, which extends the global memory to the host memory region and allows devices to access data on the host, including pointer-based data structures like linked lists, trees, and graphs.

  • 00:10:00 In this section, the speaker explains shared virtual memory, image objects, and pipes in OpenCL. Shared virtual memory is a technique where kernels use pointers of the host memory space to find the right data. Image objects are similar to buffers, but they are multi-dimensional structures and have a limited range of types for graphics data. Pipes are essentially first-in first-out (FIFO) type of structures, and they are used to pass data from one kernel to another so that two kernels can share a region of memory within the device, thus protecting the shared state by using atomic operations and a memory consistent model. Additionally, pipes cannot support host-side operations.
OpenCL Memory Object Migration, Memory Mapping and Pipe
OpenCL Memory Object Migration, Memory Mapping and Pipe
  • 2020.06.14
  • www.youtube.com
This video introduces advanced memory management methods in OpenCL, including object migration, memory mapping and the new pipe object.
 

30. OpenCL Device Memory Model, Fence, Atomic Operations, Pipe



30. OpenCL Device Memory Model, Fence, Atomic Operations, Pipe

This video provides an overview of the OpenCL device memory model, including global, local, constant, and private memory structures, as well as the hierarchical consistency model and mapping to hardware. The video also delves into the use of atomic operations and memory fencing instructions to ensure atomic read and write operations, the use of Z order and pipes for efficient image operations and intermediate data transfer, and the benefits of using pipes to reduce memory accesses and latency. Overall, the video highlights important considerations for memory use in OpenCL programming.

  • 00:00:00 In this section, the OpenCL device memory model is discussed, which includes four primary categories of memory: global, local, constant, and private. The relationship between these memory structures is illustrated, with global memory being visible to all work items and workgroups, local memory only visible to work items within a workgroup, and private memory only visible to the corresponding work item. Memory operations follow a hierarchical consistency model and are ordered predictably within a work item, with consistency between workgroups only guaranteed at a barrier operation. Memory spaces are mapped to hardware and are disjoint by default, and casting from one address space to another is not allowed. Overall, this section provides an overview of the memory model and highlights important considerations for memory use in OpenCL.

  • 00:05:00 In this section, the OpenCL device memory model, including global and local memory, is explained. The use of a customized data structure to define buffer objects in global memory is also outlined. Additionally, an example kernel function utilizing local memory for fast communication between work items in a workgroup is provided. The function takes pointers to both global and local memory as arguments and uses a workgroup barrier instruction.

  • 00:10:00 In this section, the video discusses the OpenCL device memory model, fence, atomic operations, and pipe. The diagram illustrates the buffer objects A and B that are allocated in the global memory space and an array C allocated in the local memory space. Upon starting the kernel function, all work items execute the instructions before the barrier instruction to initialize local variables. The barrier operation then synchronizes all work items within the work group and after that, the work items perform additions using a single variable with corresponding values in the local memory and update corresponding locations in the result buffer B. The video also explains fence operations that do not guarantee the ordering between work items and are used to provide ordering between memory operations of a work item.

  • 00:15:00 In this section of the video, the speaker explains the process of incrementing counters and exchanging values of variables with memory locations in OpenCL. They emphasize the importance of using atomic operations and memory fencing instructions to ensure that read and write operations are completed atomically and without interruption. They also explain the difference between image objects and buffers and how image objects offer access to special memory functions that can be accelerated using graphics processors or other specialized devices.

  • 00:20:00 In this section, the video discusses the use of Z order and pipes in OpenCL for efficient image operations. Z order is a way of grouping neighboring pixels into a cache line to increase the probability of accessing nearby pixels and decreasing the likelihood of page breaks. Pipes are a type of memory object that maintains data in first in first out order, used to improve the execution behavior of streaming applications by overlapping execution and data exchange. The video provides an example of object detection in pictures using kernels for pixel smoothing, mixture of gaussians, erosion, and dilation, showing how intermediate data is transferred from one stage to the next. Pipes can allow for very efficient internal communication by connecting a producer kernel to a consumer internal through a pipe memory channel.

  • 00:25:00 In this section, the video introduces the concept of using pipes in OpenCL programming to transfer data between kernels. With the use of pipes, instead of reading and writing data from global memory, intermediate data can be transferred between kernels using efficient on-chip memory structures. This results in a reduction in memory accesses to global memory and reduces latency. The video also contrasts this approach with the traditional approach of writing and reading data from global memory, which results in a lot of memory operations performed towards global memory creating competition amongst kernels for accessing the data.
OpenCL Device Memory Model, Fence, Atomic Operations, Pipe
OpenCL Device Memory Model, Fence, Atomic Operations, Pipe
  • 2020.03.23
  • www.youtube.com
This video gives an overview of OpenCL Device Side Memory Model. It also discusses Fence, Atomic Operations and Pipes (in OpenCL 2.0)
 

31. OpenCL Work Item Synchronization



31. OpenCL Work Item Synchronization

This video on OpenCL Work Item Synchronization discusses the need for synchronization between work items in kernel functions when working with data partitions that are not independent. Techniques for synchronization include the use of barrier functions, global and local memory fences, and atomic operations. Atomic operations can be used to implement mutexes or semaphores, which ensure that only one work item can access protected data or regions at a time. The video also covers the concept of spin locks and how work item synchronization works in OpenCL, with advice against incremental data transfer and the use of special functions for transferring large amounts of data efficiently. Finally, the speaker explains the use of a callback function to make the kernel wait for associated events before proceeding.

  • 00:00:00 In this section, the importance of work item synchronization in kernel functions is discussed, and the need for synchronization when working with data partitions that are not completely independent is emphasized. The use of the barrier built-in function to synchronize work items in a group is explained, as well as the options of using local and global memory fences. The use of atomic operations to ensure that certain operations are completed altogether or not at all is also covered, with an example given of an incorrect result caused by multiple work items trying to decrement a value at the same time.

  • 00:05:00 In this section, the video discusses the use of atomic operations in OpenCL to implement synchronization mechanisms such as a mutex or semaphore. Atomic operations ensure that an operation is performed in an indivisible and thread-safe way, and all work items will make sure the instruction is performed atomically. An example is given of a kernel function named "atomic" that takes a pointer to global memory and declares two variables in local memory. The first variable is incremented using a non-atomic instruction, while the second is incremented atomically using the atomic operation. Finally, the result of both variables is assigned to the global buffer. The video explains that atomic operations can be used to implement mutexes or semaphores, which ensure that only one work item can access protected data or regions at a time, as in traditional software platforms like Linux or Windows.

  • 00:10:00 In this section, the video explains the need for work item synchronization and how a mutex can be used to ensure that only one thread accesses critical data at any given time. The process of locking and unlocking a mutex involves several smaller operations, including reading the original value, changing the state, and writing the updated value to memory. The video introduces the atomic compare exchange function, which compares the original value at a location to a compare parameter and assigns a new value if the condition is true. This function is useful in implementing a mutex and allows the program to check if the mutex is in the locked state and proceed accordingly. If the mutex is already locked, the program will simply return its original value and wait until it is available.

  • 00:15:00 In this section, the concept of spin locks is introduced as a synchronization mechanism between work items. Spin locks keep checking the status of a mutex until it is unlocked, and the Atomic operations function is used to implement a spin lock. A kernel function called Mutex is defined with two arguments, where the second argument checks whether the mutex is in a solid state, and if so, it waits until it is unlocked. Once the mutex is unlocked, the work item proceeds to increment the sum, and eventually, all work items are synced when they reach the end of the kernel function. The example also introduces the counterexample where a device's compute units cannot map more work groups than there are groups in the kernel function.

  • 00:20:00 In this section, the video discusses how work item synchronization works in OpenCL. When there are more work items than computer units, a kernel function can hang because work items must wait for each other to access the mutex that synchronizes their actions. If more than one work item is in the same group, the kernel will also hang because individual work items cannot access the global memory separately, meaning that the mutex will not be useful in synchronizing their actions. To transfer a large amount of data between local and global memory, the video advises against incrementally transferring data because it is time-consuming. Instead, using special built-in functions like synchronous and asynchronous group work group copy is more efficient.

  • 00:25:00 In this section, the speaker explains the process of using a callback function to make the kernel wait for one or more events associated with earlier data transfers. Since the wait group events are only available on the kernel side, a callback function is used as a function on the host application. The speaker provides an example where the final instruction is a wait group events function that ensures the kernel waits for the associated events before proceeding.
OpenCL Work Item Synchronization
OpenCL Work Item Synchronization
  • 2020.04.07
  • www.youtube.com
Work-item synchronization, atomic instructions, mutex, etc.
 

32. OpenCL Events



32. OpenCL Events

The video explains OpenCL events and their use in monitoring operations, notifying hosts of completed tasks, and synchronizing commands while providing examples of callback functions and command synchronization events. The video reviews the differences between command events and user events, how status needs to be updated for user events, and how updates allow events to initiate a read operation. The video cautions against improper use of blocking flags and emphasizes how CL Get Event Info API can provide valuable information about a command's status and type while advocating proper use of callbacks in managing events within an OpenCL program.

  • 00:00:00 In this section, we learn about OpenCL events, which are used to monitor the operations in the OpenCL framework. Events can trigger notifications to notify the hosts that a command has completed on the device and can be used to synchronize commands. Callback functions are essential to transfer information through events. We can associate events with data transfer commands by using the callback function. CL set event callback is used to associate the callback function with the particular event. Callback functions should have the same signature, void C I'll call back with the function name, event status, and data. We can use parameters to pass data as necessary, and the main program uses an event to associate the callback function.

  • 00:05:00 In this section, the speaker explains the code for OpenCL events and how the callback functions work. They describe two callback functions, kernel and read, which go through the data to check if there is any data that is not equal to 5.0. The speaker describes how the main program initializes the kernel message and sets the callback functions using CL sent event callback. They explain how command synchronization events work, how to establish their own order of command execution using wait lists, and how command events are associated with a command while user events are associated with a host program. Finally, the speaker provides an example of how two kernel events are triggered when two incue tasks are completed.

  • 00:10:00 In this section, the speaker discusses the use of events in OpenCL and the differences between command events and user events. Command events correspond to commands executed on devices, while user events are generated by the host application. User events can be created by using `CL create user event` command with context and return error code as arguments. The status of user events needs to be updated by `CL set user event status` before using them. The speaker also provides an example where read operation on buffer and kernel function won't be executed until a user event has taken place. Finally, the user event status is updated to `CL complete` or `CR success` to initiate the read operation.

  • 00:15:00 In this section, the speaker explains how events are used to synchronize different operations in an OpenCL program. Events can be set to notify when a specific operation is complete, allowing subsequent operations to start. The status of an event can be queried using the CL Get Event Info API, which can provide information about the type and status of a command. The speaker also cautions against setting the blocking flag to true, which can cause the host program to become stuck waiting for an event, and explains how proper use of callbacks can help manage events in an OpenCL program.
OpenCL Events
OpenCL Events
  • 2020.04.05
  • www.youtube.com
OpenCL events
 

33. OpenCL Event Profiling



33. OpenCL Event Profiling

The video covers OpenCL event profiling, explaining how to measure timing information about a command by using the CL_QUEUE_PROFILING_ENABLE flag and associating a profile event with a command. The speaker demonstrates how to perform profiling experiments to determine the time it takes for data transfers, memory map operations, and kernel functions. The video provides code examples and discusses the benefits of using memory map operations to reduce data transfer overhead. Additionally, the video demonstrates how increasing the number of work items can reduce kernel execution time.

  • 00:00:00 In this section, the speaker discusses event profiling in OpenCL and how it can be used to measure timing information about a command. To enable profiling, the speaker sets the CL_QUEUE_PROFILING_ENABLE flag when creating a command queue. The speaker then associates a CI event with a command by putting the event as the last argument in the in queue API, and after the command completes its execution, the CL_GET_EVENT_PROFILING_INFO API is used to obtain information about the command's timing. Examples are given, such as how to figure out how long a command remained in a queue, or how long it took to execute. The OpenCL code is also provided to illustrate using these APIs to profile events.

  • 00:05:00 In this section, the speaker discusses how to perform a profiling experiment to determine the time it takes for data transfers and memory map operations. By using event profiling, it is possible to eliminate fluctuations in execution time and accurately calculate the accumulated total time for a set number of iterations. Data partitioning can help reduce execution time, and event profiling can be used to profile the CIO in Q nd range kernel function to determine the execution time of a single work item. The results of the profiling experiment demonstrate that using memory map operations can reduce the overhead of data transfer.

  • 00:10:00 In this section, the speaker discusses how to profile memory map operation using OpenCL event profiling. They use a for loop to repeat the process multiple times to get an average execution time. They launch a kernel using the CL in queue and arrange kernel and associate it with a profile event. They use CL get even profiling info to find out the starting and end time of the event, which gives timing information related to the kernel execution. Once all iterations are done, they calculate the average execution time. They also show that increasing the number of work items reduces the kernel execution time.
 

34. Overview of Mapping OpenCL to FPGA



34. Overview of Mapping OpenCL to FPGA

This video provides an overview of mapping OpenCL to FPGA, highlighting the significance of OpenCL as a programming language for FPGA-based applications. OpenCL allows for programming of complex workloads on hardware accelerators like FPGAs, GPUs, and multi-core processors, using familiar C/C++ APIs. The concept of mapping OpenCL to FPGA is explained using the OpenCL programming model as an example, with code divided into the host and accelerator or device sides. The use of threads in partitioning data sets and work groups in OpenCL is also discussed, with each group sharing local memory to efficiently perform parallel computations on FPGAs.

  • 00:00:00 In this section, the narrator explains the significance of OpenCL as a programming language for FPGA-based applications. He highlights that there are more standard CPU programmers than FPGA programmers because FPGA development requires skills in logic design and knowledge of FPGA resources. However, with OpenCL, software developers can write optimized and debugged programs in a familiar software environment. OpenCL is a software programming model that allows programming of complex workloads on hardware accelerators like FPGAs, GPUs, and multi-core processors. It uses familiar C/C++ APIs and is royalty-free and an open royalty. One of the key features of OpenCL is its execution model, which specifies how parallelism can be inferred in traditional designs. With OpenCL, users can design a kernel that executes a large number of small tasks across multiple data elements in parallel, thus leveraging hardware resources.

  • 00:05:00 In this section of the video, the concept of mapping OpenCL to FPGA is explained. The OpenCL programming model is used as an example, where code is divided into the host and accelerator or device sides. The host program prepares the devices and kernels created commands to be submitted to these devices. On the device side, a kernel function is defined in OpenCLC, and when the CL in Q and arrange kernel is executed on the host, it triggers multiple instances of this kernel function as computer units on the device. OpenCL kernels are data parallel functions that define many parallel threads of execution. Kernels can be executed by a computer device, which can be CPU, GPU, or FPGA. In this example, the kernel performs the adament wise sum on every element pair of a and B and is done in parallel because there's no dependency across these individual pairs.

  • 00:10:00 In this section of the video, the speaker discusses the use of threads in partitioning data sets and work groups in OpenCL. They explain that threads can access different parts of the original data set and are grouped into work groups, with each group sharing local memory. Threads are identified using IDs, including local and global IDs, with the global ID calculated using a formula that includes the group ID and local size. This system allows for efficient use of resources in performing parallel computations on FPGAs.
Overview of Mapping OpenCL to FPGA
Overview of Mapping OpenCL to FPGA
  • 2020.07.04
  • www.youtube.com
This video describes at high level how OpenCL programs are mapped to FPGAs. Acknowledgement: the slides are from Intel's "OpenCL for FPGA" tutorial at ISCA 2...
 

35. OpenCL Memory Types and Run Time Environment


35. OpenCL Memory Types and Run Time Environment

The OpenCL environment has different types of memory on the device side, including private memory, local memory, global memory, and constant memory, with the host memory also used for computation. The mapping of kernel functions into FPGA uses an OpenCL compiler that generates a high-level description language compiled with a typical HDL development environment. The complete FPGA design, including accelerators, kernel functions, data path, and memory structures, is produced by an offline compiler called OC. Board support packages support PCIe communication and memory controllers for talking to chip components in the runtime environment on both the host and device side. This allows kernel functions to be executed and communicate with other resources and memory components.

  • 00:00:00 In this section, it is explained that OpenCL environment has different types of memory components on the device side. These memory types include private memory for each work item, local memory that can be shared by multiple work items within a work group, global memory which is shared by all work items and work groups, and constant memory used to store constants. The host memory is also used for computation in the host and device uses certain interconnects such as PCIe QPI or AXI to communicate and exchange data. The process of mapping kernel functions into FPGA uses OpenCL compiler that generates high-level description language, which can be VHDL or Verilog. This implementation is compiled with a typical HDL development environment, such as quarters, to generate FPGA programming bit stream.

  • 00:05:00 In this section, the speaker discusses the components of the runtime environment for OpenCL, which includes the OS driver, low-level hardware description, and OpenCL API implementation library. The entire application will be executed on the processor, and for FPGA devices, there is an offline compiler called OC that produces the complete FPGA design, including accelerators, kernel functions, data path, and memory structures used by the kernels. Board support packages come with the SDK environment, which supports PCIe communication and memory controllers for talking to chip components. The runtime environment on both the host and device side allows kernel functions to be executed and communicate with other resources and memory components.
OpenCL Memory Types and Run Time Environment
OpenCL Memory Types and Run Time Environment
  • 2020.07.04
  • www.youtube.com
This video introduces OpenCL memory types and run-time environment on a typical FPGA platform.Acknowledgement: the slides are from Intel's "OpenCL for FPGA" ...