I would like to draw some graphics to the chart from a script.
I use the standard library classes and objects.
I would like to keep the objects on the chart after the script finished,
but the objects destructor automatically clean them.
How can I draw remaining objects from a script?
Dear Sir
I don't know what exactly you think, but here is my test code:
#property link "https://www.mql5.com"
#property version "1.00"
#include <ChartObjects\ChartObjectsTxtControls.mqh>
CChartObjectText bar_info;
//+------------------------------------------------------------------+
//| Script program start function |
//+------------------------------------------------------------------+
void OnStart()
{
MqlRates rates[];
ArraySetAsSeries(rates, true);
int copied = CopyRates(_Symbol, PERIOD_CURRENT, 0, 10, rates);
if(copied > 0)
{
bar_info.Create(0, "Info", 0, rates[5].time, rates[5].high);
bar_info.Description("H E L L O"); // I need permanent text on the chart
}
Sleep(2000);
}
When I write to a chart with the common method:
ObjectCreate(chart_ID,name,OBJ_TEXT,sub_window,time,price)
the text object remains on the chart, but in OOP it is cleand, so I can not use the standard library.
I'm learning now the OOP concept and I think that the CChartObjectText destructor clean my text
from the chart. I don't want to run this script continuously.
...
//| Script program start function |
//+------------------------------------------------------------------+
void OnStart()
{
MqlRates rates[];
ArraySetAsSeries(rates, true);
int copied = CopyRates(_Symbol, PERIOD_CURRENT, 0, 10, rates);
if(copied > 0)
{
bar_info.Create(0, "Info", 0, rates[5].time, rates[5].high);
bar_info.Description("H E L L O"); // I need permanent text on the chart
bar_info.Detach();
}
}
Dear Alain, yes it is, thank you very much,
I did not understand well the documentation...
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I would like to draw some graphics to the chart from a script.
I use the standard library classes and objects.
I would like to keep the objects on the chart after the script finished,
but the objects destructor automatically clean them.
How can I draw remaining objects from a script?